A game artist’s main role is to relay information, every character design should convey the traits of the character and support the narrative arc(s), every UI element should inform the players of a gameplay element. So extracting the necessary information and direction from the producers and game designers and translating it to the artists is the main role of the art director.

 

It takes dozens of concepts and sketches for an idea to be realized in the game design process. Here are some of the sketches that I painted to get an idea of the player’s view of the planets that they can own.

 
 

We are not offering this as a full day’s work as only I from our team can report this week. We hope you enjoyed reading our half-day and wish you a good week.